Commandment of Light (2024)

Added Fire Damage Support

Supports any skill that hits enemies.

Faster Attacks Support

Supports attack skills.

Added Cold Damage Support

Supports any skill that hits enemies.

Additional Accuracy Support

Supports attack skills.

Increased Area of Effect Support

Supports any skill with an area of effect.

Added Lightning Damage Support

Supports any skill that hits enemies.

Increased Critical Strikes Support

Supports any skill that hits enemies.

Increased Critical Damage Support

Supports any skill that hits enemies.

Knockback Support

Supports any skill that hits enemies.

Life Leech Support

Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.

Mana Leech Support

Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.

Added Chaos Damage Support

Supports any skill that hits enemies.

Stun Support

Supports any skill that hits enemies, making it easier to stun enemies with those skills.

Item Rarity Support

Supports any skill that can kill enemies.

Concentrated Effect Support

Supports any skill with an area of effect, regardless of whether that skill deals damage.

Increased Duration Support

Supports any skill with a duration.

Cold to Fire Support

Supports any skill that hits enemies.

Combustion Support

Supports any skill that hits enemies.

Elemental Damage with Attacks Support

Supports attack skills.

Life Gain on Hit Support

Supports attack skills.

Elemental Proliferation Support

Supports any skill that hits enemies, or could otherwise apply elemental ailments.

Culling Strike Support

Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.

Damage on Full Life Support

Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.

Chance to Flee Support

Supports any skill that hits enemies.

Blind Support

Supports any skill that hits enemies.

Fire Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Cold Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Lightning Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Elemental Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.

Power Charge On Critical Support

Supports any skill that hits enemies.

Burning Damage Support

Supports any skill that hits enemies, or can deal burning damage directly.

Hextouch Support

Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Cast On Critical Strike Support

Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Less Duration Support

Supports any skill that has a duration.

Block Chance Reduction Support

Supports any skill that hits enemies.

Physical to Lightning Support

Supports any skill that hits enemies.

Ice Bite Support

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Hypothermia Support

Supports any skill that deals damage.

Innervate Support

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Critical Strike Affliction Support

Supports any skill that hits enemies.

Void Manipulation Support

Supports any skill that deals damage.

Controlled Destruction Support

Supports attack skills, or spell skills that deal damage.

Swift Affliction Support

Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Elemental Focus Support

Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Ignite Proliferation Support

Supports any skill that hits enemies.

Chance to Bleed Support

Supports attack skills. Cannot support skills that create minions.

Chance to Poison Support

Supports any skill that hits enemies.

Deadly Ailments Support

Supports any skill that hits enemies.

Decay Support

Supports any skill that hits enemies.

Efficacy Support

Supports any skill that deals damage or has a duration.

Vile Toxins Support

Supports any skill that hits enemies.

Maim Support

Supports attack skills, or other skills that can maim enemies.

Immolate Support

Supports any skill that hits enemies.

Unbound Ailments Support

Supports any skill that hits enemies or inflicts ailments

Brutality Support

Supports any skill that deals damage.

Summon Phantasm Support

Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.

Withering Touch Support

Supports attack skills.

Bonechill Support

Supports any skill that can chill enemies or create chilling areas.

Energy Leech Support

Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.

Impale Support

Supports attack skills.

Nightblade Support

Supports attack skills. Cannot support skills which create minions.

Awakened Added Fire Damage Support

Supports any skill that hits enemies.

Awakened Brutality Support

Supports any skill that deals damage.

Awakened Burning Damage Support

Supports any skill that hits enemies, or can deal burning damage directly.

Awakened Elemental Damage with Attacks Support

Supports attack skills.

Awakened Fire Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Awakened Added Cold Damage Support

Supports any skill that hits enemies.

Awakened Cast On Critical Strike Support

Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Awakened Cold Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Awakened Deadly Ailments Support

Supports any skill that hits enemies.

Awakened Swift Affliction Support

Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Awakened Void Manipulation Support

Supports any skill that deals damage.

Awakened Added Chaos Damage Support

Supports any skill that hits enemies.

Awakened Added Lightning Damage Support

Supports any skill that hits enemies.

Awakened Controlled Destruction Support

Supports attack skills, or spell skills that deal damage.

Awakened Hextouch Support

Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Awakened Elemental Focus Support

Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Awakened Increased Area of Effect Support

Supports any skill with an area of effect.

Awakened Lightning Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Awakened Unbound Ailments Support

Supports any skill that hits enemies or inflicts ailments

Cruelty Support

Supports any skill that hits enemies. Minions cannot gain Cruelty.

Overcharge Support

Supports any skill that hits enemies.

Manaforged Arrows Support

Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills

Devour Support

Supports any skill that hits enemies.

Sadism Support

Supports any skill that hits enemies.

Volatility Support

Supports attack skills.

Commandment of Light (2024)

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