Witch - [3.9] My new best Friend | CarryOn Golemancer [SC/HC] | Uber Elder - Forum - Path of Exile (2024)

Our Weapon will be the Convoking Wand with Minion Dmg, +1 to all Minion Skill Gems and if you can a high Minion Attack Speed roll. If you cant get hit the Mods you can also Multicraft them. And the best craft will be ofc the "Trigger a Sockted Spell when you use a Skill". This let us free some Skillbar slots because we dont need cast Desecrate and Flesh Offering ourself.
Until you get such a wand, just use a Clayshaper.

In this Wand we use Desecrate and Flesh Offering, try to get them in this order. First Desecrate and than Flesh Offering, because the Trigger Cast will go from top to down, which means if you have first Flesh Offering, than the Wand will cast it before the Corpses from Desecrate.

I put in Vitality because Auras are not effected by the Trigger Mod and not (Vaal) Molten Shell, because this Skill shares the cooldown with Bone Armour and would not allow us to cast it anymore. I also prefer just two Triggerable Skill in the Wand because it feels a bit smoother.

Yes, Molten Shell would prevent more dmg by casting it than Bone Armour, but has a higher cooldown. So in the end you should Decide which you like more in the Wand, Molten Shell or not.

The lvl from the Desecrate doesnt matter.

Gems: Vitality -> Desecrate -> Flesh Offering


Our Shield shield will be the Lioneye's Remorse because it gives us a very high Life roll and much Armour. You also could use a very good crated Rare with similar results.

Here we use our Spectres. Because they are only Supporter for us we link them together with Meatshield and give them Bloodmagic so they always have enough Mana for casting their abilitys, thrust me in this case Blood Magic really helps alot.

Our Spectres are in this order to get:
Carnage Chieftain (They cast Frenzy Charges for our Team) found in Akt 2 "The Old Fields".
Host Chieftain (They cast Power Charges for our Team) found in Akt 6 "The Riverways".
Defiler for Elemental Weakness (or our prefered Curse) found in Akt 2 "The Crypt".

If you get your hands on curse on hit corrupted Triad Gloves you can also switch the Curse Spectres for others like the Undying Evangelist found in "The (Upper) Sceptre of God", they cast Proximity Shield, which is a very nice support.

To see other Support Spectres for things like other Curses etc you should check the Wiki HERE

Gems: Raise Spectre -> Meatshield -> Blood Magic


Our Helm will be a Elder Crafted Bone Helmet. Try to get +3 Minion Gems (need item lvl 86+) together with "Socketed Gems are Supported by Level # Minion Damage". You can use the Divination Card "Nook's Crown" for an Itemlvl 100 Elder Bone Helmet.

To get the "Socketed Gems gain 50% of Physical Damage as extra Lightning Damage" you need to use an Essence of Insanity.

IMPORTANT:
Until you get yours, just use a Tabula Rasa (or a high life rolled Rare 5-6 Link for your Minions. More at the Body Armour Part). Or just use any Elder Helmet with the "Socketed Gems are Supported by Level # Minion Damage" mod. This alone will carry you through the whole content with ez. The high crafted Elder Bone Helmet i mentioned is just for min-maxing the DMG output.

Here we put in our Carrion Golem together with Melee Physical Dmg and Elemental Attack Dmg and Ruthless (Ruthless is stronger than empower lvl4 and I dont pick Multistrike because they felt a bit less mobile and stuck in place).

Gems: Carrion Golem -> Melee Physical Dmg -> Elemental Attack Dmg -> Ruthless


Our Body Armour will be either the Kaom's Heart (if we have an Elder Helmet) or a 5-6L Body Armour. In this case i used a Tabula Rasa (and came to over 5k life with it) or you pick up any Rare 5-6L Rare Body Armour with a high Life roll.

You only need the "Feeding Frenzy Support" if you dont have the "Primordial Might" Golem Jewel.

Gems (only if you dont use Kaoms): Carrion Golem -> Melee Physical Dmg -> Elemental Attack Dmg -> Feeding Frenzy -> Fortify-> Minion Speed


Our Gloves are the Triad Grip. These allow us to convert all the Physical Dmg from our Minions into Elemental Dmg, in our case this will be 50% Cold and 50% Lightning. This combination of Green and Blue Sockets works perfect together with our Zombie Setup in it. And allows us to use Elemental Equilibrium.

Dont lvl Blind and Culling Strike to high in case of the dex req.

If you get your hands on curse on hit corrupted Triad Gloves you can also switch the Curse Spectres for others like the Undying Evangelist found in "The (Upper) Sceptre of God", they cast Proximity Shield, which is a very nice support.

Gems: Raise Zombie -> Meatshield -> Blind -> Culling Strike


Our Boots are some rares with Resistances and Life. If you are lucky with one open Prefix, you can also craft "Cannot be Frozen" on it as an additional QoL boost. In here we take Hatred + Generosity for a nice DMG boost to our Minions and our prefered Movement Skill Gem together with Blood Magic so we can cast it all the time even in No Reg Maps. I prefer Flame Dash because it allows us to jump over walls.

Gems: -> Hatred -> Generosity & Flame Dash -> Blood Magic


Our Belt will be a rare with a high life roll. Best would be an Elder base so we can have additional "% increased maximum Life" and "% increased Life Recovery rate".


Our Rings are Unset Rings, so we can socket in additional Gems. One Ring with alot of resistances and if you can some life. The other with a high Dex Roll ~50+ also together with some life. Here we use our (Vaal) Molten Shell (or our Vitality Aura if you use Molten Shell in you Convoking Wand) and your prefered Spell/Attack to proc the Elemental Equilibrium. Thx to "Avatar Of Fire" we can use any spell/attack we want and always do fire dmg. I Prefer Storm Brand.

IMPORTANT:
If you want you can sacrifice some life notes in the tree and put in the "Sovereignty" wheel for % reduced mana reservation. This allow us to use the "Aspect of Spider" craft at one of our rings. Because you only have a very low mana pool left i prefer to also craft "Non-Channelling Skills have -(9-8) to Total Mana Cost" which allows us to cast spells like "Storm Brand" for zero mana (on gem lvl 1).

Our Amulet will be "The Jinxed Juju" because if offers use some Aura Effec, but more important it gives some nice dmg reduction through "10% of Damage from Hits is taken from your Spectres' Life before you" and also some nice chaos resistances.

You can also use a rare Amulet if you have problems to cap your resistances.

Blight League Oil Enchantment:
I prefer Golem's Blood for additional "+10% Maximum Life" & "Regenerate 1.6% of life per second"


Our Jewels will be the usual Golem Jewels: Primordial Might (which will make our Golems agressive, The Anima Stone (which allow us to cast up to two additional golems), 2x Primordial Harmony, 1x Primordial Eminence. Our last Jewel slot isnt needed but offers another good QoL with an "% increased Life Recovery rate - Vitality Watcher's Eye"


Our flask will be a Life Flask with Bleeding Immunity, Sulphur Flask with crafted Life reg (or freeze Immunity if you dont have the "Cannot be Frozen" Mod on your Boots). A Granite Flask with additional % increased Armour. A Quartz Flask with Curse Immunity and a Quicksilver Flask with additional Movement Speed on it.


Witch - [3.9] My new best Friend | CarryOn Golemancer [SC/HC] | Uber Elder - Forum - Path of Exile (2024)

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